3D Weapon, Vehicle & Equipment Artist with strong knowledge of creature and non-human character design.
Hello!
My name is Ľubomír Benedikovič and I am an artist from Slovakia. I have over 8+ years of experience with concepting and designing characters, weapons or assets for game studios and clients.
I am familiar with creating weapons, vehicles and equipment in hybrid blend of science fiction with organic or almost automotive like shapes. I am skilled in creating creatures in many shapes or forms but I tend to stay away from real world :)
I am working with Zbrush, Substance Painter, Marmoset toolbag, Topogun, Blender. These tools can provide me enough to create game-ready asset with UVs and textures.
Currently creating game-ready models for Warframe game by Digital Extremes studio, through Tennogen program.
If you are looking for me, I am interested in anything, however I work remote-only. I have experience with clients and deadlines, strict rules (Triangle/Polygon count, Texture resolution, UV scaling for character effects, design language) I am able to work with art team if they are responsive enough to give me feedback.
I am trying to learn drawing, rigging and animation in my spare time.
If you are my fan and you are interested in my latest work, I post updates frequently on my Twitter. @Lubox_Art